SteveGarvey1
Well-Known Member
View attachment 4695
1. Team Value Index - No clue what actually is involved in their formula to decide what "good teams" are. It sounds similar to #4 but with an unknown element of whatever a "good team" is. Appears to have a SOS element but it's not defined.
2. Net Efficiency - Simple enough, it's the net margin of efficiency (offense and defense) based on the number of possessions. No SOS element here so same reward for dominating a bad team as it is for dominating a good team.
3. Winning Percentage - In it's simplest form. Again no SOS element here.
4. Adjusted Winning Percentage - Brought in from the RPI, you are rewarded/least punished for road wins/losses the most, then neutral wins/losses, and rewarded the least/punished the most by home wins/losses. No SOS element.
5. Scoring Margin - Again in its simplest terms but capped at 10. Games that go into OT are capped at positive/negative 1. No SOS element so beating a really good team on the road by 10+ and beating a really bad team at home by 10+ is worth the same.
Summary - Unless the information that has been released is inaccurate, there is no SOS element involved outside of #1. The "Team Value Index" term of "good team" is the only unknown. There is no opponent's winning percentage or opponent's opponent winning percentage component involved like the RPI had unless of course this is the "good team" metric mentioned in #1.
See below, it looks like the NET favors the teams with no losses more than Kenpom and Sagarin do.
View attachment 4697
So beat each of these next three teams by 10+ points will somewhat mitigate the negative effect of the poor team value index of each of these teams, however they figure that out?