End of Alabama game

PCHawk

Well-Known Member
At the end of the game Alabama got a false start and after the 5 yard penalty the game clock started with 20 seconds left on the play clock. It actually prevented Arkansas from having a chance to get thw ball back. I've seen this before and wondered what's to stop a team from getting false starts over and over until the clock runs out? Pretty much 1 false start equals 20 more seconds off the game clock. There has to be a rule to prevent this but I don't know what it could be. I'm surprised coaches don't take advantage of this loop hole when they're trying to end the game.
 




I saw it too. So you are telling me this was the correct use of the clock?

Same thing happened to us in the Capital 1 bowl. We got a false start and they started the clock as soon as they spotted the ball. If you have the lead you could just keep getting them. Half the distance to the goal line, half the distance to the goal line, over and over tell the game is over.
 


I know of an HS team that did this several years ago in the playoffs to kill the last 3 1/2 minutes of a game on 4th down. The state said that the officials should have called an unsportsmanlike conduct (and stopped the clock) when they realized they were doing in on purpose. I would assume this is what would be done in college as well.
 


UOTE=99topdawg;1342771]I know of an HS team that did this several years ago in the playoffs to kill the last 3 1/2 minutes of a game on 4th down. The state said that the officials should have called an unsportsmanlike conduct (and stopped the clock) when they realized they were doing in on purpose. I would assume this is what would be done in college as well.[/QUOTE]

I wonder if Saben did it on porpose and made it look like he didn't. An unsportsman like conduct wouldn't help much unless they went back and put the time that was lost back on the clock. They should revamp the rule so if you have the lead and get a false start, the clock doesn't start till the ball is snapped.
 


I thought the rule was that the clock started on a false start if the play previous to the false start was a play that would normally have started the clock, but that subsequent false starts stopped the clock until the ball was snapped...
 


I thought the rule was that the clock started on a false start if the play previous to the false start was a play that would normally have started the clock, but that subsequent false starts stopped the clock until the ball was snapped...

So you're saying after the second false start in a row the clock stops till the ball is snapped? That would make sense but getting one false start is a good idea if killing 20 seconds is more important than the 5 yard penalty, which in most cases it would be.
 




Another weird thing is Arky had 1 time out which they used the play before the false start, which they had to use when a player got hurt and they kept running the clock after the injured player got off.
 




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